Shareware game sets
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Tileset Tiles for a map. Tiled Resources. Sci-fi Series. Public Domain Pixel Art. Sort by. View all tags. New itch. Alle Dateibeschreibungen in Deutsch. Topic: Shareware. Originally posted to alt. A anonymously contributed collection of hand-written CD-ROM duplications from a wide variety of sources. Accuracy can not be guaranteed. Topics: shareware, demo, games, Windows 95, Windows Get ready for action-packed fun with this "best ever" collection of 50 full featured games.
With hundreds of levels, incredible, graphics and amazing sounds, Galaxy of Games promises to provide hours of non-stop excitement! Topic: video game demos. The original release came with a printed booklet of all the textures. Using the Microsoft Internet Explorer supplied on the disc or any other WWW browser you may run many of the programs directly from the CD or install them to your hard disk.
This CD is the only authorized, official version of Topics: windows 95, shareware. Note: Since this has been giving so many people trouble, here are explicit instructions on how to use the discs.
Run: cbytes4. You either need to download all 4, or to bypass the check try downloading CB4. CHK and placing it in your root directory, i.
Front cover from Topics: Windows software, CG artwork. One has Windows games and the other has DOS games. Both come with a "launcher" GUI. Includes the Usenet Archives for alt. March, CD-ROM with games. Either mount the. Some games may not work or require installation.
The file "browser. Total Views , Older Stats. Total Items 1, Older Stats. Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3.
Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Media Type Media Type. Year Year. Collection Collection. Creator Creator. Language Language. Violence can be turned off. This version has 4 weapons and 7 levels including 1 mean boss to beat!
Topics: software, alien, rampage, softdisk, sound, select, limited, game, icon, agreement, alien rampage, Mice Men v1. Try to push and pull columns of cheese blocks to get your mice to the other end of the maze before your computer opponent. It's an addicting logic strategy game for all ages! Topics: frog, game, dekker, frogger, kurt, internet, revenge, costa, email, extended, female frog. The creators of Paranoid are Ben and Tom North.
Collectively, they are The Bit Bucket Brothers. They wrote Paranoid back in , as something to do in a holiday from University for Ben and school for Tom. They always meant to write some more great games, but never quite got round to And you're road kill unless you can battle your way to the top ranking and beat the baddest of them all--the Adversary!
The best top-down racing game on the PC has it all: 3D graphics, cool cars, weapons, voices, underground market, furious tracks, even Duke Nukem himself! Made by Remedy Ent.
Many, many options and cool features! Topics: apogee, bpa, exe, game, level, permitted, license, distributing, copyright, distribute. Your arsenal's and the ICBMs varity increase the further you progress in the game. Jump, climb, run, swing and shoot your way through the hugh levels while you collect bonus items and blow away the bad guys. Somehow, I suspect that her next Mother's Day present will be a kick up the arse. A richly deserved one. This isn't a very good platformer, though I've played worse.
When Skunny gets hit, he's catapulted backwards a ridiculous distance, usually into a pit. His water pistol feels as satisfying as any water pistol is going to, with enemies sounding like they poop their projectiles rather than throw them. Who got his own failed TV show which is worse than water torture.
Solar Winds is an odd one. Aside from seemingly existing so that shareware editors could make "Captain Kirk after eating baked beans" jokes, it was an interesting attempt at a space adventure that skipped all the dull trading stuff in favour of missions, combat, and adventures. You started off by meeting an arrogant alien, and were then thrust straight into a conspiracy to discover the entire galaxy is really part of an alien zoo that only you have the power to escape from.
It's not the most advanced space game ever, especially when combat kicks off. Solar Winds' two big problems though were and remain a lack of content—you get a few plot missions and the rest of the universe is empty—and achingly slow pace. It takes forever to get to mission areas from the start, but later on you have to take a trip far, far into uncharted space and even having a super-engine doesn't make it fly by.
It's also possible to end up out of fuel. You really, really don't want that. Or hero Jake Stone's haircut. Captain Puddingbowl to the Rescue! A little like fellow flawed game Traffic Department , this one's a bit of a mess and tough to play now. I remember it quite fondly from when it appeared on a coverdisc way back, but it's no Star Control 2, and not a story I've ever bothered hunting down the second half to finish.
This is quite a cute little board game though, with up to three players as pirates out for booty by rolling dice, answering trivia questions, and dealing with random chance like "Drinking Water Poisoned". There's a slight simulation element to it, with the need to stay stocked with food, water and rum or be forced to buy it at exorbitant prices each turn , and supplies of things like rope and canvas helping to bypass trouble spots.
Combat is deeply unexciting, being nothing but the pirate Redhook sitting on his backside and saying "Roll the dice", and the board game itself could do with offering the freedom to chart a path to adventure. Cute little game though, and endearingly over the top with its piratey writing, ye scurvy landlubbers, etc. A shooter of somewhat weird parentage.
The original Catacomb 3D was one of John Carmack's earlier 3D games though not the first , and took a fantasy spin on shooting—magic and monsters, Xykon from Order of the Stick as the baddie, and lots of fireballs hurled from a visible on-screen hand. Catacomb Abyss came a year or so later, with a different team continuing the franchise while id went on to become legends.
It's incredibly primitive, but is an interesting glimpse at a direction shooters could have gone, had Wolfenstein and Doom not laid down the templates for the next few years.
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